Dopher Alpha
A basic 3D rendering engine in Go that uses the raycasting techniques of Doom and Wolfenstein 3D.
Dopher Alpha is a basic 3D rendering engine written in Go. It uses the raycasting techniques of classic games like Doom and Wolfenstein 3D, and renders with SDL2.
It includes a minimap and a full-map view, and it is the first step of a larger game engine.
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